My Projects

Below is a selection of my projects that I have created both throughout my University course and in my spare time. I will be updating this page with my most recent projects as I create them.

Multiplayer Project - Unreal Engine 5

This is a multiplayer project, created in C++ and Blueprints within Unreal Engine. The game includes features and functionality such as map/mode voting lobby system, killfeed, client-side UI prediction, various weapon types and camos.

Future Combat Simulator - Unreal Engine 5

This is a project I made in Unreal Engine to explore the utilisation of VR Headsets. Specifically looking at the use of eye-tracking and head-tracking, as a method of controlling a Remote Weapon System (RWS) on an Unmanned Ground Vehicle (UGV).

Mario Project - C++ Using SDL2

This is a project where I recreated Mario in C++ using SDL2. This involved problem solving using object-oriented techniques, creating a 2D game framwork, and refining the game using testing and debugging techniques.

VR Project - Unity

This is a game that I have created for my Virtual Reality module in my second year of my course at University. It is made in Unity, using the OpenXR framework, coded in C#.